Chapter 2: Hexmap Studio & Map Building

Hexmap Studio transforms your Foundry canvas into an interactive cartography workstation. This chapter covers the interface, the four drawing layers, drawing tools, palette management, and path network creation.


In this Chapter

  • Tools, Layers & Painting
    • Launching Hexmap Studio and navigating the workspace.
    • The 4 Layers: Terrain, Custom Terrain, Objects, and Roads & Rivers.
    • Universal drawing tools: Brush, Flood Fill, Eraser, and Eyedropper.
    • Brush Size slider (1–6 hex radius) and live glowing hover previews.
    • Random Variant shuffling vs. specific variant selection.
    • The 1-Terrain + 1-Object stacking rule.
    • Canvas navigation, Infinite expansion, and Undo/Redo history.
  • Roads & Rivers Network
    • Drawing vector road connections with natural dotted trail aesthetics.
    • Drawing winding rivers with soft translucent bank blending.
    • Step-based line width presets and color selectors.
    • Editing, extending, and erasing path segments.

Table of contents


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