Chapter 1: Getting Started
Welcome to Lidarion Hexmap Studio! This chapter covers the foundational steps for setting up your workspace, managing hexmap scenes, and launching the Studio editor.
In this Chapter
- Scene Management & Directory
- Understanding the dedicated Hexmap Directory in Foundry’s right sidebar.
- Creating a new hexmap scene with custom dimensions and grid configurations.
- Navigating scene cards, favorites, duplication, and scene actions.
- Understanding the distinction between Hexmap Studio Scenes and Baked Scenes.